// Clusterer.js - marker clustering routines for Google Maps apps
//
// Using these routines is very easy.
//
// 1) Load the routines into your code:
//
//        <script src="http://www.acme.com/javascript/Clusterer.js" type="text/javascript"></script>
//
// 2) Create a Clusterer object, passing it your map object:
//
//        var clusterer = new Clusterer( map );
//
// 3) Wherever you now do map.addOverlay( marker ), instead call
//    clusterer.AddMarker( marker, title ).  The title is just a
//    short descriptive string to use in the cluster info-boxes.
//
// 4) If you are doing any map.removeOverlay( marker ) calls, change those
//    to clusterer.RemoveMarker( marker ).
//
// That's it!  Everything else happens automatically.
//
//
// The current version of this code is always available at:
// http://www.acme.com/javascript/
//
//
// Copyright ? 2005,2006 by Jef Poskanzer <jef@mail.acme.com>.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.
//
// For commentary on this license please see http://www.acme.com/license.html


// Constructor.
Clusterer = function ( map )
    {
    this.map = map;
    this.markers = [];
    this.clusters = [];
    this.timeout = null;
    this.currentZoomLevel = map.getZoom();

	this.clusterByGroup = false;
    this.maxVisibleMarkers = Clusterer.defaultMaxVisibleMarkers;
    this.gridSize = Clusterer.defaultGridSize;
	this.maximumZoomLevel = -1;
    this.minMarkersPerCluster = Clusterer.defaultMinMarkersPerCluster;
    this.maxLinesPerInfoBox = Clusterer.defaultMaxLinesPerInfoBox;
    this.icon = Clusterer.defaultIcon;
	this.showMore = Clusterer.defaultShowMore;
	
    GEvent.addListener( map, 'zoomend', Clusterer.MakeCaller( Clusterer.Display, this ) );
    GEvent.addListener( map, 'moveend', Clusterer.MakeCaller( Clusterer.Display, this ) );
    GEvent.addListener( map, 'infowindowclose', Clusterer.MakeCaller( Clusterer.PopDown, this ) );
    };


Clusterer.defaultMaxVisibleMarkers = 150;
Clusterer.defaultGridSize = 5;
Clusterer.defaultMinMarkersPerCluster = 5;
Clusterer.defaultMaxLinesPerInfoBox = 10;


Clusterer.defaultIcon = new GIcon();
Clusterer.defaultIcon.image = 'http://www.acme.com/resources/images/markers/blue_large.PNG';
Clusterer.defaultIcon.shadow = 'http://www.acme.com/resources/images/markers/shadow_large.PNG';
Clusterer.defaultIcon.iconSize = new GSize( 30, 51 );
Clusterer.defaultIcon.shadowSize = new GSize( 56, 51 );
Clusterer.defaultIcon.iconAnchor = new GPoint( 13, 34 );
Clusterer.defaultIcon.infoWindowAnchor = new GPoint( 13, 3 );
Clusterer.defaultIcon.infoShadowAnchor = new GPoint( 27, 37 );
Clusterer.defaultShowMore = false;

// Call this to change the cluster icon.
Clusterer.prototype.SetIcon = function ( icon )
    {
    this.icon = icon;
    };


Clusterer.prototype.SetClusterByGroup = function ( n )
    {
    this.clusterByGroup = n;
    };
	
// Changes the maximum number of visible markers before clustering kicks in.
Clusterer.prototype.SetMaxVisibleMarkers = function ( n )
    {
    this.maxVisibleMarkers = n;
    };


// Sets the minumum number of markers for a cluster.
Clusterer.prototype.SetMinMarkersPerCluster = function ( n )
    {
    this.minMarkersPerCluster = n;
    };


// Sets the maximum number of lines in an info box.
Clusterer.prototype.SetMaxLinesPerInfoBox = function ( n )
    {
    this.maxLinesPerInfoBox = n;
    };


Clusterer.prototype.SetMaximumZoomLevel = function ( n )
    {
    this.maximumZoomLevel = n;
    };


// Call this to add a marker.
Clusterer.prototype.AddMarker = function ( marker, title )
    {
    if ( marker.setMap != null )
	marker.setMap( this.map );

    marker.title = title;
    marker.onMap = false;
    this.markers.push( marker );
    this.DisplayLater();
    };


// Call this to remove a marker.
Clusterer.prototype.RemoveMarker = function ( marker )
    {
    for ( var i = 0; i < this.markers.length; ++i )
	if ( this.markers[i] == marker )
	    {
	    if ( marker.onMap )
		this.map.removeOverlay( marker );
	    for ( var j = 0; j < this.clusters.length; ++j )
		{
		var cluster = this.clusters[j];
		if ( cluster != null )
		    {
		    for ( var k = 0; k < cluster.markers.length; ++k )
			if ( cluster.markers[k] == marker )
			    {
			    cluster.markers[k] = null;
			    --cluster.markerCount;
			    break;
			    }
		    if ( cluster.markerCount == 0 )
			{
			this.ClearCluster( cluster );
			this.clusters[j] = null;
			}
		    else if ( cluster == this.poppedUpCluster )
			Clusterer.RePop( this );
		    }
		}
	    this.markers[i] = null;
	    break;
	    }
    this.DisplayLater();
    };


Clusterer.prototype.DisplayLater = function ()
    {
    if ( this.timeout != null )
	clearTimeout( this.timeout );
    this.timeout = setTimeout( Clusterer.MakeCaller( Clusterer.Display, this ), 50 );
    };


Clusterer.Display = function ( clusterer )
    {
    var i, j, marker, cluster;

    clearTimeout( clusterer.timeout );
    
    //fix fuer hin- und herspringen beim oeffnen des popups
	if(clusterer.poppedUpCluster != null )
		this.map.original_center_x = true;

    var newZoomLevel = clusterer.map.getZoom();
    if ( newZoomLevel != clusterer.currentZoomLevel )
	{
	// When the zoom level changes, we have to remove all the clusters.
	for ( i = 0; i < clusterer.clusters.length; ++i )
	    if ( clusterer.clusters[i] != null )
		{
		clusterer.ClearCluster( clusterer.clusters[i] );
		clusterer.clusters[i] = null;
		}
	clusterer.clusters.length = 0;
	clusterer.currentZoomLevel = newZoomLevel;
	}

    // Get the current bounds of the visible area.
    var bounds = clusterer.map.getBounds();

    // Expand the bounds a little, so things look smoother when scrolling
    // by small amounts.
    var sw = bounds.getSouthWest();
    var ne = bounds.getNorthEast();
    var dx = ne.lng() - sw.lng();
    var dy = ne.lat() - sw.lat();
    if ( dx < 300 && dy < 150 )
	{
	dx *= 0.10;
	dy *= 0.10;
	bounds = new GLatLngBounds(
	  new GLatLng( sw.lat() - dy, sw.lng() - dx ),
	  new GLatLng( ne.lat() + dy, ne.lng() + dx ) );
	}

    // Partition the markers into visible and non-visible lists.
    var visibleMarkers = [];
    var nonvisibleMarkers = [];
    for ( i = 0; i < clusterer.markers.length; ++i )
	{
	marker = clusterer.markers[i];
	if ( marker != null )
	    if ( bounds.contains( marker.getPoint() ) )
		visibleMarkers.push( marker );
	    else
		nonvisibleMarkers.push( marker );
	}

    // Take down the non-visible markers.
    for ( i = 0; i < nonvisibleMarkers.length; ++i )
	{
		marker = nonvisibleMarkers[i];
		if ( marker.onMap )
		{
			clusterer.map.removeOverlay( marker );
			marker.onMap = false;
	    }
	}

    // Take down the non-visible clusters.
    for ( i = 0; i < clusterer.clusters.length; ++i )
	{
	cluster = clusterer.clusters[i];
	if ( cluster != null && ! bounds.contains( cluster.marker.getPoint() ) && cluster.onMap )
	    {
	    clusterer.map.removeOverlay( cluster.marker );
	    cluster.onMap = false;
	    }
	}
	
	//NILS: Nicht mehr clustern, wenn wir zu dicht drangezoomt sind
	if(clusterer.maximumZoomLevel > -1 && newZoomLevel > clusterer.maximumZoomLevel) {
		for ( i = 0; i < visibleMarkers.length; ++i )
		{
			marker = visibleMarkers[i];
			if ( marker != null && ! marker.onMap)
			{
				clusterer.map.addOverlay( marker );
				if ( marker.addedToMap != null )
					marker.addedToMap();
				marker.onMap = true;
				marker.inCluster = false;
			}
		}

		Clusterer.RePop( clusterer );
	
		return;
	}

	//NILS: Neue Funktion - cluster by group
	//NILS: TODO - Bei Gelegenheit mal nach Speicherlecks usw. gucken - werden die Clusterer irgendwo wieder entfernt?
		//beim zoomen wohl ja, aber beim verschieben?
	if(clusterer.clusterByGroup) {
		var group_clusters = new Object();		
		
		//alte cluster laden
		for (var i = 0; i < clusterer.clusters.length; ++i) {
			if(clusterer.clusters[i].group_name) {
				group_clusters[clusterer.clusters[i].group_name] = clusterer.clusters[i];
			}
		}
		
		//marker in cluster einsortieren und ggfls cluster neu erzeugen
		for(var i = 0; i < visibleMarkers.length; ++i ) {
			if(visibleMarkers[i].clusterer_group) {
				//marker aus normaler map entfernen
				if(visibleMarkers[i].onMap) {
					clusterer.map.removeOverlay(visibleMarkers[i]);
					visibleMarkers[i].onMap = false;
				}
			
				var grp = visibleMarkers[i].clusterer_group;
				if(group_clusters[grp] == null) {
					group_clusters[grp] = new Object();
					group_clusters[grp].group_name = grp;
					group_clusters[grp].clusterer = clusterer;
					//group_clusters[grp].bounds = new GLatLngBounds( new GLatLng( lat, lng ), new GLatLng( lat + latInc, lng + lngInc ) );
					group_clusters[grp].markers = [visibleMarkers[i]];
					group_clusters[grp].markerCount = 1;
					group_clusters[grp].onMap = false;
					group_clusters[grp].marker = null;					
					clusterer.clusters.push(group_clusters[grp]);
				} else {
					group_clusters[grp].markers.push(visibleMarkers[i]);
					++group_clusters[grp].markerCount;
				}
				
				visibleMarkers[i].inCluster = true;
			}
		}		
		
		// Now make cluster-markers for any clusters that need one.
		for ( i = 0; i < clusterer.clusters.length; ++i )
		{
			cluster = clusterer.clusters[i];
			if ( cluster != null && cluster.marker == null )
			{
				// Figure out the average coordinates of the markers in this
				// cluster.
				var xTotal = 0.0, yTotal = 0.0;
				for ( j = 0; j < cluster.markers.length; ++j )
				{
					marker = cluster.markers[j];
					if ( marker != null )
					{
					xTotal += ( + marker.getPoint().lng() );
					yTotal += ( + marker.getPoint().lat() );
					}
				}
				
				var location = new GLatLng( yTotal / cluster.markerCount, xTotal / cluster.markerCount );
				marker = new GMarker( location, { icon: clusterer.icon } );
				cluster.marker = marker;
				GEvent.addListener( marker, 'click', Clusterer.MakeCaller( Clusterer.PopUp, cluster ) );
			}
		}
	} else {
		// Clustering!  This is some complicated stuff.  We have three goals
		// here.  One, limit the number of markers & clusters displayed, so the
		// maps code doesn't slow to a crawl.  Two, when possible keep existing
		// clusters instead of replacing them with new ones, so that the app pans
		// better.  And three, of course, be CPU and memory efficient.
		if ( visibleMarkers.length > clusterer.maxVisibleMarkers )
		{
			// Add to the list of clusters by splitting up the current bounds
			// into a grid.
			var latRange = bounds.getNorthEast().lat() - bounds.getSouthWest().lat();
			latRange = bounds.toSpan().lat(); //NILS: wohl etwas schoener/sicherer, scheint aber das gleiche zu ergeben
			
			var latInc = latRange / clusterer.gridSize;
			var lngInc = latInc / Math.cos( ( bounds.getNorthEast().lat() + bounds.getSouthWest().lat() ) / 2.0 * Math.PI / 180.0 );
			var lngGrids = bounds.toSpan().lng() / lngInc; //NILS: anzahl grids fuer die for-schleife unten
				
			//NILS: damit sollte der bug gefixt werden, dass manchmal nicht geclustert wird
	/* 		for ( var lat = bounds.getSouthWest().lat(); lat <= bounds.getNorthEast().lat(); lat += latInc ) {
			for ( var lng = bounds.getSouthWest().lng(); lng <= bounds.getNorthEast().lng(); lng += lngInc ) */
			for ( var i_lat = 0; i_lat < clusterer.gridSize; i_lat++ ) {
				var lat = bounds.getSouthWest().lat() + i_lat * latInc;
				for ( var i_lng = 0; i_lng < lngGrids; i_lng++ ) {
					var lng = bounds.getSouthWest().lng() + i_lng * lngInc;
					cluster = new Object();
					cluster.clusterer = clusterer;
					cluster.bounds = new GLatLngBounds( new GLatLng( lat, lng ), new GLatLng( lat + latInc, lng + lngInc ) );
					cluster.markers = [];
					cluster.markerCount = 0;
					cluster.onMap = false;
					cluster.marker = null;
					clusterer.clusters.push( cluster );
				}
			}
			//alert([clusterer.clusters.length, latInc, lngInc, bounds.getSouthWest(),  bounds.getNorthEast()]);

			// Put all the unclustered visible markers into a cluster - the first
			// one it fits in, which favors pre-existing clusters.
			for ( i = 0; i < visibleMarkers.length; ++i )
			{
				marker = visibleMarkers[i];
				if ( marker != null && ! marker.inCluster )
				{
					for ( j = 0; j < clusterer.clusters.length; ++j )
					{
						cluster = clusterer.clusters[j];
						if ( cluster != null && cluster.bounds.contains( marker.getPoint() ) )
						{
							cluster.markers.push( marker );
							++cluster.markerCount;
							marker.inCluster = true;
						}
					}
				}
			}

			// Get rid of any clusters containing only a few markers.
			for ( i = 0; i < clusterer.clusters.length; ++i )
				if ( clusterer.clusters[i] != null && clusterer.clusters[i].markerCount < clusterer.minMarkersPerCluster )
				{
					clusterer.ClearCluster( clusterer.clusters[i] );
					clusterer.clusters[i] = null;
				}

			// Shrink the clusters list.
			for ( i = clusterer.clusters.length - 1; i >= 0; --i )
				if ( clusterer.clusters[i] != null )
					break;
				else
					--clusterer.clusters.length;

			// Ok, we have our clusters.  Go through the markers in each
			// cluster and remove them from the map if they are currently up.
			for ( i = 0; i < clusterer.clusters.length; ++i )
			{
				cluster = clusterer.clusters[i];
				if ( cluster != null )
				{
					for ( j = 0; j < cluster.markers.length; ++j )
						{
						marker = cluster.markers[j];
						if ( marker != null && marker.onMap )
						{
						clusterer.map.removeOverlay( marker );
						marker.onMap = false;
						}
					}
				}
			}

			// Now make cluster-markers for any clusters that need one.
			for ( i = 0; i < clusterer.clusters.length; ++i )
			{
				cluster = clusterer.clusters[i];
				if ( cluster != null && cluster.marker == null )
				{
					// Figure out the average coordinates of the markers in this
					// cluster.
					var xTotal = 0.0, yTotal = 0.0;
					for ( j = 0; j < cluster.markers.length; ++j )
					{
						marker = cluster.markers[j];
						if ( marker != null )
						{
						xTotal += ( + marker.getPoint().lng() );
						yTotal += ( + marker.getPoint().lat() );
						}
					}
					
					var location = new GLatLng( yTotal / cluster.markerCount, xTotal / cluster.markerCount );
					marker = new GMarker( location, { icon: clusterer.icon } );
					cluster.marker = marker;
					GEvent.addListener( marker, 'click', Clusterer.MakeCaller( Clusterer.PopUp, cluster ) );
				}
			}
		}
	}

    // Display the visible markers not already up and not in clusters.
    for ( i = 0; i < visibleMarkers.length; ++i )
	{
		marker = visibleMarkers[i];
		if ( marker != null && ! marker.onMap && ! marker.inCluster )
		{
			clusterer.map.addOverlay( marker );
			if ( marker.addedToMap != null )
				marker.addedToMap();
			marker.onMap = true;
	    }
	}

    // Display the visible clusters not already up.
    for ( i = 0; i < clusterer.clusters.length; ++i )
	{
		cluster = clusterer.clusters[i];
		if ( cluster != null && ! cluster.onMap && bounds.contains( cluster.marker.getPoint() ) )
		{
			clusterer.map.addOverlay( cluster.marker );
			cluster.onMap = true;
		}
	}

    // In case a cluster is currently popped-up, re-pop to get any new
    // markers into the infobox.
    Clusterer.RePop( clusterer );
};


Clusterer.PopUp = function ( cluster )
    {
    var clusterer = cluster.clusterer;
	
	//nk: wir speichern die daten zwischen, weil wir keine doppelten zeilen haben wollen
	var rw_popup_lines = [];
	var rw_popup_hasmore = false;	
    for ( var i = 0; i < cluster.markers.length; ++i ) {
		var marker = cluster.markers[i];
		if ( marker != null ) {
			var rw_new_line = [];
			var rw_is_new = true;
			
			//icon
		    if ( marker.getIcon().smallImage != null )
				rw_new_line[0] = '<img src="' + marker.getIcon().smallImage + '">';
		    else
				rw_new_line[0] = '<img src="' + marker.getIcon().image + '" width="' + ( marker.getIcon().iconSize.width / 2 ) + '" height="' + ( marker.getIcon().iconSize.height / 2 ) + '">';
				
			//text
			rw_new_line[1] = marker.title;			
			
			//check for duplicates
			for(var j = 0; j < rw_popup_lines.length; j++) {
				if(rw_popup_lines[j][1] == rw_new_line[1]) {
					rw_is_new = false;
					break;
				}
			}
			
			//add line
			if(rw_is_new) {
				rw_popup_lines.push(rw_new_line);
			}
	    }
	}
	
	//nk: tabelle generieren
    //width=95% entfernt weil dadurch die popups im IE zu breit wurden
    var html = '<table>';
	
	for(var i = 0; i < rw_popup_lines.length; i++) {		
		if( (
				clusterer.showMore
				&& i > clusterer.maxLinesPerInfoBox - 2
				&& rw_popup_lines.length > clusterer.maxLinesPerInfoBox
			) || (
				i > clusterer.maxLinesPerInfoBox - 1
			)
		) {
			//we have more lines to show than the allowed maximum
			rw_popup_hasmore = true;
			break;
		}
		
	    html += '<tr><td valign="top">'+rw_popup_lines[i][0]+'</td><td>'+rw_popup_lines[i][1]+'</td></tr>';
	}
	
	if(rw_popup_hasmore && clusterer.showMore) {
		html += '<tr><td colspan="2"><div class="gmaps_blase">...und ' + ( rw_popup_lines.length - clusterer.maxLinesPerInfoBox ) + ' weitere</div></td></tr>';
	}
	
    html += '</table>';
	
    clusterer.map.closeInfoWindow();
    cluster.marker.openInfoWindowHtml( html );
    clusterer.poppedUpCluster = cluster;
    };


Clusterer.RePop = function ( clusterer )
    {
    if ( clusterer.poppedUpCluster != null )
	Clusterer.PopUp( clusterer.poppedUpCluster );
    };


Clusterer.PopDown = function ( clusterer )
    {
    clusterer.poppedUpCluster = null;
    };


Clusterer.prototype.ClearCluster = function ( cluster )
    {
    var i, marker;

    for ( i = 0; i < cluster.markers.length; ++i )
	if ( cluster.markers[i] != null )
	    {
	    cluster.markers[i].inCluster = false;
	    cluster.markers[i] = null;
	    }
    cluster.markers.length = 0;
    cluster.markerCount = 0;
    if ( cluster == this.poppedUpCluster )
	this.map.closeInfoWindow();
    if ( cluster.onMap )
	{
	this.map.removeOverlay( cluster.marker );
	cluster.onMap = false;
	}
    };


// This returns a function closure that calls the given routine with the
// specified arg.
Clusterer.MakeCaller = function ( func, arg )
    {
    return function () { func( arg ); };
    };


// Augment GMarker so it handles markers that have been created but
// not yet addOverlayed.

GMarker.prototype.setMap = function ( map )
    {
    this.map = map;
    };

GMarker.prototype.addedToMap = function ()
    {
    this.map = null;
    };

GMarker.prototype.origOpenInfoWindow = GMarker.prototype.openInfoWindow;
GMarker.prototype.openInfoWindow = function ( node, opts )
    {
    if ( this.map != null )
	return this.map.openInfoWindow( this.getPoint(), node, opts );
    else
	return this.origOpenInfoWindow( node, opts );
    };

GMarker.prototype.origOpenInfoWindowHtml = GMarker.prototype.openInfoWindowHtml;
GMarker.prototype.openInfoWindowHtml = function ( html, opts )
    {
    if ( this.map != null )
	return this.map.openInfoWindowHtml( this.getPoint(), html, opts );
    else
	return this.origOpenInfoWindowHtml( html, opts );
    };

GMarker.prototype.origOpenInfoWindowTabs = GMarker.prototype.openInfoWindowTabs;
GMarker.prototype.openInfoWindowTabs = function ( tabNodes, opts )
    {
    if ( this.map != null )
	return this.map.openInfoWindowTabs( this.getPoint(), tabNodes, opts );
    else
	return this.origOpenInfoWindowTabs( tabNodes, opts );
    };

GMarker.prototype.origOpenInfoWindowTabsHtml = GMarker.prototype.openInfoWindowTabsHtml;
GMarker.prototype.openInfoWindowTabsHtml = function ( tabHtmls, opts )
    {
    if ( this.map != null )
	return this.map.openInfoWindowTabsHtml( this.getPoint(), tabHtmls, opts );
    else
	return this.origOpenInfoWindowTabsHtml( tabHtmls, opts );
    };

GMarker.prototype.origShowMapBlowup = GMarker.prototype.showMapBlowup;
GMarker.prototype.showMapBlowup = function ( opts )
    {
    if ( this.map != null )
	return this.map.showMapBlowup( this.getPoint(), opts );
    else
	return this.origShowMapBlowup( opts );
    };

    
// der fehlte    
Clusterer.prototype.SetGridSize = function ( n )
    {
    this.gridSize = n;
    };
    
